Nation war
Mothership battles every week of a war season.
The war season
A war season has 5 weekly steps. In each step each nation attacks the enemy mothership once. By default the attack starts 3 days into the step; the elected nation leader can move it (at least 12 hours ahead, never on Saturday 08:00-12:00) or give up the step.
The mothership battle
| Attacker | Target | Battlefield |
|---|---|---|
| BCU | Horos (ANI mothership) | Reynard Beach |
| ANI | Anubis (BCU mothership) | Tylent Jungle |
The attackers have 2 hours to destroy the mothership. The first ship of a season has 2.1 million energy; every victory makes the next one stronger (up to 5.25 million), every defeat weaker (down to 0.5 million). When the war starts, pilots are sent back from the nation maps.
Rewards
| Result | War points | Extra |
|---|---|---|
| Win | 1,400 WP | Mystery Capsule. If the attackers destroy the mothership: Glory of Influence, a nation-wide EXP, SPI and drop bonus for 1-3 hours, and the conflict zone. |
| Loss | 800 WP | - |
Every online pilot of the nation gets the reward - wherever they are, except in the Arena.
Outposts
Outposts - Bark City Skies (Akron), Mesos Floor (Rakion), Coronado (Castle Corona) and the NGC Military Shipyard - can be captured for a nation. They are currently unowned and no outpost wars are scheduled.