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Gambling

Prefixes and suffixes: random extra bonuses on weapons and armor.

How gambling works

A gamble card adds a random option to a weapon or an armor: a prefix card a prefix, a suffix card a suffix - an extra bonus on top of the item’s stats, shown in its name. Gambling is done at the Laboratory, like enchanting.

  • A gamble always succeeds - the question is only what you get.
  • Only weapons and armor can be gambled; Legend and Unique items can’t.
  • Use the card that fits: Standard weapon, Advanced weapon or Armor.
  • On a clean item you can use a prefix and a suffix card together.
  • You won’t get the same option twice in a row.

Rolling again

You can’t gamble over an existing option. To try again, remove it first with a Prefix Removal Card or Suffix Removal Card (it always works), then gamble again.

Normal, Super and Hyper gamble cards

CardWhat it rollsCost per use
Gamble cardMostly basic options; only about 2.4% of weapon rolls are top-tier (armor: about half).4,000 SPI
Super Gamble CardTop-tier options only.free
Hyper Gamble CardAn even stronger tier (weapons only).free

Normal gamble cards drop from many monsters (level 22-110). Super Gamble Cards are rare drops from level 27-110 monsters, come from the Mystery Machine (Lucky machines) and are sold for coins in the Cash Shop.

Top weapon options

The top tier comes in families - each name in a few variants with an extra secondary bonus:

BonusPrefixesSuffixes
Attack +12% to +15%Gigaarms, Storm, Lightning, Hyperof Kxai, of Aster, of Asrock, of Omicron
Accuracy +12 to +15Eagleeye, Elysian, Duel, Hawkeyeof Phoenix, of Amraam, of Ace, of Garuda
Reattack -12% to -15%Savage, Blizzard, Celestial, Sniperof Atlas, of Jaguar, of Subroc, of Sniper

Basic options are smaller, e.g. Fury (+10% min and +5% max attack), Burly (-11% reattack time), Reverie (-4 required level). Hyper options reach about +25% attack.

Armor options

OptionEffect
Beleth / GefionEvasion / defense +2 to +3
Zepar, Sabnach, Rabia, Bathin (and their pairs)Defense and evasion from +4/6 up to +10/12
Legion+10% shield and flight energy regeneration
Mimir+10% radar aim range
Oberon+15% EXP and +20% item drop
Cthulhu+10% advanced attack and +5 pierce
Morgoth+22% shield and +17% SP regeneration
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